http://www.elecbyte.com/mugendocs-11b1/mconsole.html WebGo to mugen r/mugen • by ... [State 0, NotHitBy] type = NotHitBy trigger1 = 1 value = ,SA,SP,ST,HA,HP,HT time = 9999 [State 0, HitOverride] type = HitOverride trigger1 = 1 attr = …
Mugen Tutorial - Throws - Angelfire
http://www.elecbyte.com/mugendocs/sctrls.html WebAug 12, 2024 · Welcome to my "Master" Class of the MUGEN State Controls!This video contains all of the " H " Sctrls.[Timestamps]0:00 Intro0:47 Helper11:22 HitAdd13:11 HitBy... scary story definition
MUGEN Master Class : Sctrl : H - YouTube
WebM.U.G.E.N is a 2D fighting game engine, originally released in 1999. M.U.G.E.N was originally designed for users to create games that matched the technology level of 2D fighters from … WebApr 13, 2024 · Mugen Motorsports was set up by Soichiro Honda’s son, Hirotoshi Honda back in 1973. Unlike any other mod houses, Mugen only specializes in tuning Honda vehicles and it has an extensive experience in motorsports as well. At present, Mugen takes part in the SuperGT with tuned or modified Honda cars. The brand also has its stint in Formula 1 … WebMar 5, 2024 · trigger1 = time = 1. ignorehitpause = 1 <--- removes any explods the projectile may have just in case they have infinite removetime. [State 1252, End] type = SelfState. trigger1 = !IsHelper. value = 0. ctrl = 1 <--- a just in case measure in the event you accidentally send the opponent into the reflector custom state. scary story clue